#include <st-sounds.h>
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| static void | PlaySound (const RE::Actor *a_actor, const RE::BGSSoundDescriptorForm *a_sound, const float a_volume) |
| | Play a specific sound form.
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◆ PlaySound()
| void StyyxUtil::SoundUtil::PlaySound |
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const RE::Actor * | a_actor, |
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const RE::BGSSoundDescriptorForm * | a_sound, |
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const float | a_volume ) |
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inlinestatic |
Play a specific sound form.
- Parameters
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| a_actor | The actor the sound plays at |
| a_sound | The sound Form to play |
| a_volume | The volume to play the sound with |
The documentation for this struct was generated from the following file: