#include <st-cells.h>
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| static bool | IsDungeon (const RE::TESObjectCELL *a_cell) |
| | Check if a cell is a dungeon.
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| static bool | IsJail (RE::TESObjectCELL *a_cell) |
| | Check if a cell is a Jail.
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| static std::vector< RE::Actor * > | GetAllActorsInCell (RE::TESObjectCELL *a_cell) |
| | Get a vector of all actors in the specified cell.
|
|
| static const std::vector< std::string > | is_a_dungeon |
| | A vector of what I consider dungeon Keywords.
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◆ GetAllActorsInCell()
| std::vector< RE::Actor * > StyyxUtil::CellUtil::GetAllActorsInCell |
( |
RE::TESObjectCELL * | a_cell | ) |
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|
inlinestatic |
Get a vector of all actors in the specified cell.
- Parameters
-
- Returns
- vector with all actors in the cell
◆ IsDungeon()
| bool StyyxUtil::CellUtil::IsDungeon |
( |
const RE::TESObjectCELL * | a_cell | ) |
|
|
inlinestatic |
Check if a cell is a dungeon.
- Parameters
-
- Returns
- Returns true if the cell has one of the dungeon keywords
◆ IsJail()
| bool StyyxUtil::CellUtil::IsJail |
( |
RE::TESObjectCELL * | a_cell | ) |
|
|
inlinestatic |
Check if a cell is a Jail.
- Parameters
-
- Returns
- Returns true if the cell has the Jail keyword
◆ is_a_dungeon
| const std::vector<std::string> StyyxUtil::CellUtil::is_a_dungeon |
|
inlinestatic |
Initial value:{
"LocTypeDungeon", "LocSetCave", "LocSetCaveIce", "LocTypeDwarvenAutomatons",
"LocTypeAnimalDen", "LocTypeBanditCamp", "LocTypeDragonPriestLair", "LocTypeDraugrCrypt",
"LocTypeFalmerHive", "LocTypeForswornCamp", "LocTypeGiantCamp", "LocTypeHagravenNest",
"LocTypeVampireLair", "LocTypeWarlockLair", "LocTypeWerewolfLair"}
A vector of what I consider dungeon Keywords.
The documentation for this struct was generated from the following file: